PatchWorld News and Stories

News, creator stories, research, product updates, and community articles about PatchWorld, PatchXR, social VR creation, XR music, and interactive worldbuilding.

Say Hello to PatchWorld Agent

PatchWorld's AI agent builds, debugs, and co-creates instruments, worlds, and audiovisual systems with you, in VR or on desktop. Use our agent, connect your own model, and start building without a headset.

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Designing Music Around Abilities

Designing Music Around Abilities

How musician Mary-Louise McCord and researcher Damian Mills spent eight years co-designing VR instruments built around her actual abilities, using head-mounted raycasting, HOST technique, and PatchWorld.

A Workshop Without Walls

A Workshop Without Walls

Meet Tangent, a.k.a. Leonardo Björk, a PatchWorld super user building playful VR worlds, rides, toys, vehicles, instruments, and interactive systems inside a virtual workshop without walls.

To the Virtual World Creators Looking for a New Home

To the Virtual World Creators Looking for a New Home

A note to social VR creators, world builders, educators, performers, hosts, artists, musicians, inventors, and UGC communities looking for another place to keep building in a difficult moment for virtual worlds.

Major update: the PatchWorld block system is out of beta and a lot more!

Major update: the PatchWorld block system is out of beta and a lot more!

Over the past month, PatchWorld has undergone its biggest update to its VR music creation system. The patching block system has been fully redesigned and is now out of beta, unlocking new ways to build instruments, create interactive experiences, and make music together in VR. With hundreds of blocks, new gameplay systems, and customisable locomotion and avatars, this update expands what creators, musicians, and world builders can do inside PatchWorld.

Teaching Music Inside Virtual Worlds

Teaching Music Inside Virtual Worlds

Can virtual worlds become spaces for learning music? In the LEVIKO project, music students stepped into PatchWorld to experiment with sequencing, sound design, and collaborative music creation inside a shared VR environment.